Cover

Soft cover (smoke, trees, low walls, or being partly obscured): +1 Difficulty to ranged attacks. Hard cover (walls, wrecks — must be adjacent and at least your Size): +2 Difficulty. They don't stack. Melee and tech attacks ignore cover. Flanking past the cover removes hard cover.

Battlefield · Core p.66 · See also: Accuracy and Difficulty, Hide, Line of Sight